html, body { padding: 0; margin: 0; overflow: hidden; background: #000 }

/* Always fills the browser viewport, unlike Unity's stock Default template
   which only does this under .unity-mobile and otherwise renders a fixed
   960x600 window that needs a manual click on the fullscreen button.
   This is a kiosk display meant to run maximized/edge-to-edge on an event
   screen or TV from the moment it loads. */
#unity-container { position: fixed; inset: 0; width: 100%; height: 100% }
#unity-canvas { width: 100%; height: 100%; background: #231F20 }

#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center }
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; margin-left: 6.5px; background: url('progress-bar-empty-dark.png') no-repeat center }
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center }
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }
